Сумеречный Империум, 4-е издание

Brand:Fantasy Flight Games

4/5

231.09

На протяжении двух десятилетий TwiLight Imperium поражала геймеров грандиозным повествованием и тактической стратегией. Теперь игроки могут исследовать следующий шаг в наследии TwiLight Imperium с TwiLight Imperium Fourth Edition, эпической игрой о галактическом завоевании для трех-шести игроков. Каждый игрок берет на себя командование одной из семнадцати уникальных цивилизаций, чтобы бороться за межзвездное превосходство с помощью войны, торговли, неопределенной лояльности и политического господства. Каждая фракция предлагает совершенно разные игровые возможности, от прыгающих по червоточине Призраков Креза до Эмиратов Хакана, мастеров торговли. У всех этих рас есть много путей к победе, но только одна из них сядет на трон Мекатол Рекса в качестве новых хозяев галактики.

EAN: 0841333103729

Категории Toys & Games, Games & Accessories, Настольные игры,

КОЛИЧЕСТВО ИГРОКОВ И СРЕДНЕЕ ВРЕМЯ ИГРЫ: Эта увлекательная тактическая приключенческая игра предназначена для 3–6 игроков и подходит для лиц в возрасте от 14 лет и старше. Среднее время игры составляет от 4 до 8 часов. ВЫСОКАЯ ВАРИАНТНОСТЬ: Создайте свою собственную галактическую космическую оперу с помощью масштабной игры, включающей более 1000 компонентов. Благодаря семнадцати различным фракциям и случайной настройке доски ни одна игра не повторяется дважды. ЗАХВАТЫВАЮЩИЕ И СОРЕВНОВАТЕЛЬНЫЕ: Каждая фракция предлагает совершенно разные игровые возможности, от прыгающих через червоточины Призраков Креза до Эмирататов Хакана, мастеров торговли. У каждой из этих рас есть много путей к победе, но только одна из них сядет на трон Мекатол Рекса в качестве новых хозяев галактики. НАУЧНО-ФАНТАСТИЧЕСКАЯ СТРАТЕГИЧЕСКАЯ НАСТОЛЬНАЯ ИГРА: В этой игре о галактическом завоевании каждый игрок берет на себя командование одной из семнадцати уникальных цивилизаций, чтобы бороться за межзвездное превосходство с помощью войны, торговли, неопределенной принадлежности и политического господства. Прокладывайте путь к победе или сокрушайте врагов военной мощью — выбор за вами. НАРАТ НОВОЙ ЭПОХИ: Исследуйте новейшее переосмысление саги Twilight Imperium в этом эпическом четвертом издании. Галактика снова всколыхнулась, и великие расы снова смотрят за пределы своих границ в дальние уголки космоса. Мекатол Рекс, жемчужина галактической цивилизации, ждет того, кто посмеет принять мантию Императора.
Age Range (Description) 156 months to 180 months
Brand Fantasy Flight Games
Country of Origin China
Customer Reviews 4.9 4.9 out of 5 stars 1,268 ratings 4.9 out of 5 stars
Domestic Shipping Item can be shipped within U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More
Is Discontinued By Manufacturer No
Item model number TI07
Item Weight 9.24 pounds
Language English
Manufacturer Asmodee
Manufacturer recommended age 13 - 15 years
Material Cardboard
Number of Players 6
Product Dimensions 11.81 x 5.28 x 17.05 inches
Release date November 17, 2017
Theme Games

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Scritto da: Ryan Fischer
Can't get enough of this game
I've owned TI4 for about a month and a half now and have played two 3-player games. My friends and I cannot wait to play again, and we are consistently texting about it and trying to figure out how to get our other friends on-board (not everyone is willing to play a 10+ hour game, and it is difficult to coordinate a day that several adults have completely free). The experience of researching the different factions, then the anticipation of game day is such a great mix. Then add some ambient music that progressively gets more intense as conflict arises on the board, and a few drinks and snacks and you can't beat it. This game has a large price tag, but I feel that it has already been completely worth it with the shared experiences I've had with my friends and the amount of time I've enjoyed looking into game strategy. And hopefully many more years of playing to come.
Scritto da: Timmy D
The best game you'll never play
This game is big -- in scope, complexity, replayability, and both time and table space required. But it is worth every bit. There are very few board games out there that can match this one in what it does. Players play a particular faction or species in a galactic setting where the old empire has fallen and the strongest civilizations are vying for the imperial throne. The balancing is asymmetric - each faction (17 in the base game) has their own unique abilities, and while the units are more-or-less common across factions, there are particulars and abilities that make each fleet feel slightly different. The game board is built from a selection of hexagonal tiles, each representing a system in the galaxy. There are rules for building custom maps by dealing tiles to each player, or you can play from one of the premade maps included in the rulebook or on the Internet to give more balance in exchange for randomness. Starting from your home system, you'll expand your personal empire, exploring and collecting planets and resources along the way to fuel your economy. Strategic alliances and trading with other players, technological advancements, space and ground combats, and political machinations all combine together to allow players to score various public and secret objectives, worth various victory points. First person to 10 points (or 14, if you want a longer game yet) wins. But while victory points are the ultimate goal, the methods to get there can vary from game to game and faction to faction. Some factions are more suited to trade and economic growth, others to political maneuvering, others to warfare, and others are somewhere in between. Depending on the faction you play, the systems on the board, the action cards you're dealt, and the strategy cards you choose, the game is very fluid and ebbs and flows between exciting dice rolls and mundane matters of trade. The replayability of this game is astronomical (pardon the pun). So, some downsides. The first and most obvious is the time commitment. This is not a short game. A minimum of an hour per player is a good baseline for experienced players, but new people just learning can easily be double that. Plus there is extensive setup and teardown time. Proper storage and separation of pieces (and there are a LOT!) is an absolute must. Various tuckboxes, 3D printed trays, retail storage solutions, and the like exist across the Internet -- while the included plastic insert is okay, you're definitely going to want to invest in storage to make setup and teardown easier and faster. And then there are the pieces themselves. The plastic ships are excellent in detail, the cards are printed well with a glossy finish and good feel, and the cardboard components are thick with a sturdy heft and detailed colors. The size required, though ... you'll have a faction card (not quite US letter size), a command pool card (about half that size), planet cards, action cards, technology cards, ships and ground units ... and that's just the player-specific stuff. Common areas include the objectives and objective deck, political agenda deck, strategic action cards, generic tokens for infantry, fighter ships, and trade goods, and on and on. Then there is the game board itself, composed of several dozen tiles, with a six-player map about 2.5 ft in diameter. I have a dedicated gaming table with a 3 ft by 5 ft playing surface, and it's already getting real cozy with just four players. Add in additional players, or the Prophecy of Kings expansion, and you're going to need some TV trays or additional side tables to hold components. Again, solutions for this abound across the Internet -- whiteboards for objective scoring, playing card holders to shrink the horizontal space, etc. -- but it's yet another thing that's "required" and not included in the game. But, above all, this is an excellent heavy strategy game with a sizable commitment. If people go into this expecting Catan-in-space, they're going to be severely disappointed, severely frustrated, or both. With the time commitment, the space required, and the familiarity of rules necessary to exploit the game world to its fullest, this is the best game you'll never play.
Scritto da: Amazon Customer
Great game. Buy it if you have the friends and the time to play it
Yeah, buy this game if you have the friends and time to play it. I'd say this shines anywhere from 4 to 6 players, though many have played with 3 and say the same. I'll go down a few more elements below that kept me on the fence when I was thinking about buying it, then give you some pointers at the end. Rules: Are actually very intuitive. It feels like there are enough rules here to really "sink your teeth in" and learn a "big" game, but when it comes down to it, they all are really streamlined and fit together very nicely. Popular games like Robinson Crusoe or Gloomhaven definitely have greater rule overheads. "Fun-ness": Super nerdy theme (that I'm very into), seemingly lots of rules and a long playtime, so it's definitely running the risk of being a long, plotting game where everyone just stares down at their pieces doing math problems to win, right? RIGHT?? --Nope. This is very much not a "math it out" or "euro-y" kind of game. Its mechanics and win states are (mostly) all designed to get you to look up and interact with other people. There's plenty to think and scheme about on your own, but you can't play, let alone win, this game without making deals / interacting with other people. Even in your first game, where everyone is trying to figure stuff out for the first time. Game length: Some pros and cons here. It's great that this tends to be a long game. It really lends to its epic feel and is the reason you'll remember decisions people around the table made in your last game even a couple years from now, but... it can definitely be long depending on your group of friends, experience levels, and player count. I've had a game of 4 new players go for 14 hours (don't let this happen, see tips below). I've also had a 4 player game of newbies go 5-6 hours. Timing can vary, but, if this makes sense, you can see it coming. By that I mean you can judge by the pace the game is going how long it will be and try to adjust accordingly. Staying engaged the whole time: Yes. You will be VERY engaged the entire time. All the players. Almost all of the time. Really no downtime at all. Lots to do, think, and interact about. QUICK TIPS: You need to have a grasp on most of the rules beforehand. Have everyone else watch the YouTube rules video by RTFM. They won't understand any of it, but being briefed will go a long way. Be prepared to try and answer questions as you go. You'll get a lot wrong the first game, and it won't matter. Reddit is a great reference as well as the publisher's "Living Rule Reference" for the game online. Roll with your mistakes. Tell everyone something like, "hey we're all playing for the first time so we'll definitely get a handful of mulligans, but at some point we'll just have roll with mistakes. We're ALL going to be making them, and some of them will feel big, but that's just reality... we'll figure it out." You try and make calls and give / not give mulligans where needed, or put it to the table to decide if needed. If you notice after the first "round" that people are still taking a long time on their turns because they're hanging on every possible move they could make, do the best you can to usher them along. Both on their turn, before and after it. Tell everyone about the pace you all have to try and keep so you're not all winded later on. Even use timers here and there if you need. Call "clock" like you're playing texas hold'em. Maybe avoid a few races your first game (Winnu, Arborec, Saar, Mentak, Nekro, Muaat). They're either complex, or game changing in a way no one should have to deal with out of the gate (Winnu is just not very fun). Have Advil at the ready. Take breaks and eat food.
Scritto da: D. Tumbrello
Best game ever made
This is by far the best board game ever , it requires commitment but it’s so much fun!
Scritto da: Ultron
Epic Excellence.
Tightens up what was already an excellent game. All the various components, from the ships the the hexs that make up the board all look and feel much nicer. Game plays faster as well, although its still by no means a fast game. I don't like a lot of the new art as much, particularly with regards to the playable races, but really the only gripe I have, and doesn't take away much if anything from the overall excellence of the game.
Scritto da: Euros B. Davies
Big all day event! Love it!
Totally worth it for the hours play. Best with 6 players but long day. Fast with less but this game is best with 6 due to the politics. For people who want an all day event. Takes a whole day to play it casually and especially when learning. So be prepared. Must revise the rules beforehand for a smoother game. But in all honesty it's amazing. Take a look at the Shut up & Sit down review!
Scritto da: Mukund M.
The best board game!
This is the best all day board gaming experience you can have with your friends! It has so many interesting mechanics that it quite literally is almost every board game in one. If you can afford it (it is quite expensive) there is nothing that comes close to this game in scope and grandeur!
Scritto da: Amazon Customer
The game arrived in good time.
Very fun! And never the same twice. Long, but lots of fun! My wife even played! She enjoys the politics.
Scritto da: Tim
The best board game? It might just be...
Superb. It does take 8 hours to play, but somehow never becomes boring. An epic space opera that makes for hilarious, tense, tactical and political games. If you’ve got enough keen friends to play, this is great value for all of the entertainment you’ll get out of it.

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