Cephalofair Games Gloomhaven: Jaws of The Lion stratēģijas kastes galda spēle bērniem no 14 gadu vecuma

Brand:Cephalofair Games

3.9/5

75.82

Gloomhaven Jaws of the Lion ir pilnībā patstāvīga un uz sadarbību balstīta taktiskās cīņas kampaņu spēle, kas atrodas tajā pašā unikālajā fantāzijas pasaulē, kurā ir tās priekštecis. Spēlētāji iejutīsies 4 jaunu rūdītu algotņu lomās un strādās kopā, lai cīnītos cauri jaunai priekšvēstures kampaņai, kas pilna ar izvēlēm, izaicinājumiem un pagriezieniem. Jaunās iebūvētās apmācības, ceļvedis “Mācīties spēlēt” un spēles virsmas scenāriju grāmatas ļauj spēlētājiem ātrāk un vienkāršāk nekā jebkad agrāk iesaistīties darbībā. Var spēlēt kā atsevišķu spēli vai kā Gloomhaven paplašinājumu.

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EAN: 0644216610563

Kategorijas Zāķes un spēles, Jomas un aksesuāri, Dēļu spēles,

Jaunas iebūvētas apmācības, mācīšanās spēlēt rokasgrāmata un spēles virsmas scenāriju grāmatas ļauj spēlētājiem ātrāk un vienkāršāk nekā jebkad agrāk iesaistīties darbībā. Spēlētāji iejutīsies 4 jaunu rūdītu algotņu lomās un strādās kopā, lai cīnītos cauri jaunai priekšvēstures kampaņai, kas pilna ar izvēlēm, izaicinājumiem un pagriezieniem. Kooperatīva taktiskās cīņas spēle, kas norisinās Glūmhevenas Visumā. Var spēlēt kā atsevišķu spēli vai kā Gloomhaven paplašinājumu.
Brand Cephalofair Games
Country of Origin China
Customer Reviews 4.8 4.8 out of 5 stars 5,003 ratings 4.8 out of 5 stars
Genre Stratergy
Is Discontinued By Manufacturer No
Item model number CPH0501
Item Weight 2.2 pounds
Manufacturer Cepholafair Games
Manufacturer recommended age 14 years and up
Minimum Age Recomendation 144
Number of Players 2+
Product Dimensions 11.5 x 9.1 x 4.5 inches
Release date August 4, 2020
Theme Animals

3.9

12 Review
5 Star
88
4 Star
8
3 Star
3
2 Star
1
1 Star
1

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Scritto da: Josh
Amazing intro game to Gloomhaven
Game was on sale, so my wife and I decided to try it. We knew of Gloomhaven but were intimidated by its complexity and size, so this seemed perfect for us to try. It took us a week to finish the tutorial, and I thought the game theme was too gory and dark for my wife. But to my surprise, she was eager to keep going and develop her character! We proceeded to finish the entire scenario without a break and kept the game out for a month. The box has so much content! Four unique characters and 25 scenarios, plus so much variability and customization options means a ton of replayability. We've spent probably close to a hundred hours playing it in just the past two months. Game would've been worth it even at full price.
Scritto da: John torres
Here’s a basic rundown
I love how interactive this game is. There’s an app that adds a voiceover element and a lot of help in the manual. Prepare a few hours to learn the game if you’re new to this game series. There are a lot of tiny pieces so if you have children or animals, be advised. The game evolves quite a bit over time. Stay learning and have fun! The game came in the mail next day when it was projected to arrive three days later than it did. That was great news.
Scritto da: Janette alvarez
My 1st Campaign Game!
Last year when I got into the hobby of table top games, I was watching videos and came across Gloomhaven which did interest me at the time, they mention to buy Jaws of the Lion because it's a more streamlined version of the game and you can find out whether this type a game is for you.. well I got it and for $35 dollars? This was and still is a great deal for the amount of game you are getting. I don't know of any other campaign game with the amount of content such as this one that goes for $35 (NEW) Being my first campaign game as stated I enjoyed my time with it. Me and my gaming partner went through it, house ruled some bits and had a good time. The miniatures are cool looking, I didn't paint mini's at the time (now I do) but if I did I would have definitely done that to make my experience with the game that much better. There is still loads of content that I didn't go through for example I only really played with one character I forgot his name because it's been a year+ since I played but he's the red guy. ???? I haven't really played hatchet or the voidwarden or the demolitioner ( don't ask me how I remembered the other characters names..) I didn't get through their content plus there are other extra minis in small A B C boxes and I never found out what they were for? So I still didn't go through everything but for the 25+ hours I believe I spent in the game I enjoyed myself. Do I see myself picking this game up again yeah one day, right now I'm stumped with campaign games.. ah! Anyone who just got into the hobby should consider giving this game a try, it's not a bad purchase considering how much you get for the price.
Scritto da: johnhe0414
Fantastic Game!
I can see how purchasing this game greatly enhances your enjoyment to the full experience of Gloomhaven. I purchased Jaws of the Lion to see what all the hype was and I am disappointed that I didn’t get this game earlier. AWESOME game and I can’t wait to finish it so I can start the big box adventure of Gloomhaven. Best purchase I made this year!
Scritto da: Carlos S.
Great game, mostly for solo or 2 players.
The game is a mix of Dungeon Crawler, RPG and Eurogame. I love that the combat system is not based on dice. This is not a beginners game! So if you're considering this as a gift for a child under the age of 12 or 13 years, it'd be a very bad idea. Components, art and gameplay are all superb, but it requires some serious commitment since this is a campaign game, so, if your playing group is not for the commitment, better play it by yourself.
Scritto da: Iron Giant
JotL: please let me love you...
I am a solo gamer who is most interested in heavy, tactical and deep roleplaying type games. I am a huge fan of the Pathfinder Adventure Card Game and have played more than 700 solo hours there and have about 500 more hours planned. Gloomhaven has been on my radar for years, but I didn't have the time to try something new, which, frankly is just another variant of what PACG already does for me: a roleplaying solo game. Thanks (!) to Covid, I have some time and got separated from my PACG collection, so onto Gloomhaven (bought, not opened) and JotL (opened and now played for more than 40 hours). There is, as the other reviews have pointed out, a whole lot to like about this game: tactical miniature combat in as streamlined a way as possible, great miniatures, a decent story, RPG-ish features, a puzzle like structure, fully co-operative play and a great monster/boss card system. But the flaws are killing the fun for me, despite being a fairly tactical player and having an above average patience for the setup and being willing to replay "failed" scenarios. 1. I do not like game systems in video games or this kind of game where the monsters level up when you do. This has annoyed me as a designer idea forever. If I level up, I should then be able to go places I couldn't go before and then win. Having the monsters level up with me takes me out of the fun of leveling up. This is, of course, subjective. I would much prefer if the world was more open, but then I would learn: "do NOT go to section X until you are level Y, unless you want to die", rather than, "it doesn't matter where you go, the monsters get stronger when you do". 2. I played the Hatchet and Voidwarden in 2-player solo. They are OK and I like the Voidwarden but now they are simply stuck. I choose a scenario which locked me in a path which has unknowingly become impossible. Apparently, that character is really meant for 3 (or better yet 4) player games. Now I can't complete the game I have 30+ hours into without just bashing my head against the wall hoping for impossible wins, or just start over. Even playing on "easy" they are just stuck. I can house-rule a little bit but "easy - easy"? No thanks. 3. So, I started over as 2 player Demolitionist and Red Guard (the other 2 characters) and yes, it is a bit easier, but on my second scenario I got super unlucky in card draws and will need to restart the scenario. Well, 30 hours ago I did that with a smile and looked forward to the next play, but now, it's just annoying and I don't want to play. The play system is fun, but you can get super unlucky 30 minutes into the game, 30 minutes after setup, and then there goes your fun. Take this with a grain of salt, I'm still kind of pissed about being stuck the first time though. 4. The parts of the game that are abstracted (all games are abstracted in some way, of course) kind of take me away from the story. Card says "attack 2". OK. Sword? Punch? Card says "attack 2 - range 2". OK. Bow? Knife? If 2 very different acting characters have the same "attack" what are they doing? This doesn't seem to bother most people and I do like the card system... to a point, but it still takes me out of the story. I will play. I will certainly finish the game someday but now I'm not sure if I will bother opening the full Gloomhaven, since I've read that the setup is a bear and needs more table space than I can easily handle and is even more swingy. This game is worth your time and attention, it certainly is an experience and fun, but I'm looking forward to going back to PACG right now and I'm packing JotL away, at least for now. If and when that happens, and if my opinion changes, I will come back and change my review. Other. Because I'm trying to decide if I want to wade into the full Gloomhaven I tried some other options: 1. The box is very well laid out and doesn't need an insert. I bought one anyway and it helps with setup and play but is certainly not needed. 2. I bought the Sythe coins and use them instead of writing down the gp on the character sheets and it makes it look nicer but also isn't necessary (you can see them in my attached pictures). 3. I don't typically sleeve much but I bought a set to check them out. They also are not needed for JotL (unless you play with kids or sticky finger friends...) because you don't shuffle the cards much in a way that could damage them. 4. Instead of being tempted to shuffle any cards, I simply use a d4, d6, d8 and d10 dice: lightly "shuffle" cards then roll a dice to get more randomization. EDIT: I have now finished the game with the Voidwarden and the Hatchet and I'm trying the whole story again with the Demolitionist and the Red Guard. I'm sorry to say, this game is FAR too swingy and it does NOT reward tactical play. Theme and interesting play? Sure, a bit. But even when you lower the difficulty and then again, and then again, you are going to get a couple bad card draws that block you from winning no matter what you do. Then, when you do win, you'll look back and realize that you simply got the cards you needed (and the enemies didn't) right at the right times. Simply not a satisfying game unless you have LOADS of time to just keep resetting and resetting and resetting and .... you get the idea.
Scritto da: Scott Holm
Excellent game and beginner set to the world of Gloomhaven
I picked this up after some friends and I started to play Gloomhaven so that I could ease my girlfriend into the game. The game is fantastic at slowly layering in rules, while still leaving the complexity of the game intact. Once you get through the tutorials it’s like another campaign for Gloomhaven. Very happy with the purchase, having a ton of fun with the game.
Scritto da: Rafael Imobac Pino Estevez
Perfect to learn the game and test it
This is an amazong way to learn the game and try to see if you will fully like it before buying the full game. So far amazed about the game. The fantasy and adventure is almost only in the background, what is amazing about this game is the strategy and the mechanics. Be aware of loads of admin, make sure one of the players really like organization and keeping tracknof everything. Will recomend anyone to buy this first before investing in Gloomhaven. Another thing to add, love the fact of the maps/board withing the campaign book, not more dealing with a thousand tiles to build different scenarios
Scritto da: L M Harman
Fabulous, deep but utterly accessible.
I’d hesitated for a long time about buying a Gloomhaven game. I was a bit nervous about the depth of rules and commitment of tabletop space. That was all unnecessary. This is a fabulous game, everything is slick and easy to understand. Plus I’m have a lot of fun playing it solo. A very easy 5⭐️.
Scritto da: apollo0360
It’s a great Game just buy it
Great game buy it !!!! Great instructions easy to play
Scritto da: Poncho
Fantástico, divertido y práctico
Muy buen juego, no por nada está en el ranking #1 en BGG, recomendable para empezar en el mundo de gloomhaven, ya que contiene 5 misiones de tutoiales (de un total de 25) que te llevan de la mano enseñando lo básico para jugar, incluye 4 personajes (los puedes pintar para mejorar la imagen) los cuales puedes jugar en el gloomhaven principal sin ningún problema, puedes jugar solitario manejando a dos personajes o hasta con 3 personas más. La calidad es muy buena y ahora incluyeron una cajita y bolsas sellables para guardar todos los componentes y dejar todo ordenado. Lo mejor de esta versión es que incluye los escenarios en una libreta, así solo abres en la página de la misión y ahorras muchísimo tiempo antes y después de jugar.
Scritto da: Eyad Al Hamwi
Gloomhaven’s best point of entry for newbies
As a casual board gamer who’s been intimidated by Gloomhaven’s complexity, price, and footprint (without even being familiar with the mechanics of the game), I am really enjoying JoTL. My main concerns prior to buying this game were: 1. The lack of dungeon tiles and using the scenario book as a level map instead. 2. The fact that all enemies are cardboard standees, not plastic miniatures. I purchased JoTL when the price dropped, nonetheless. After playing 4 scenarios, I can say that I enjoy the game despite my aforementioned concerns. The scenario book maps reduced setup time since there is no need to search for and layout tiles, and the standees were something I got used to. The game mechanics are interesting and the game design takes you through them gradually while introducing a new element in each scenario. I’ve come to realize that the game may not be fulfilling to someone who finished the original Gloomhaven. But for a newbie like myself, it is the perfect point of entry without having to get overwhelmed by the full experience of the original. I still don’t know how the original Gloomhaven is different from JoTL and I honestly don’t care. I can safely say that I enjoy JoTL in its own right and recommend it for anyone new to the game with an interest in tactical/ adventure/ dungeon crawl games.

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